
Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. He bursts from the shadows to prey upon those criminals who terrorize the city's depths. Warwick is drawn to blood, driven mad by its scent… and none who spill it can escape him.
Damage
Durability
Crowd Control
Mobility
Utility
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Warwick was a man, once—a knight of great renown, pledged to serve at the side of Blade Queen Lissandra. In exchange for his loyalty she gifted him a shard of spectral moonlight, cursed to one day pierce his heart and sink him into the depths of depravity.


Having recently eaten three stubborn hogs and a duck who couldn't run very fast, Warwick has pivoted into devouring kindly grandmothers and wearing their clothes. He then impersonates them to get close to their grandchildren, who he also devours. Warwick is a really bad guy.


Another of Singed's vile henchmen, Warwick is never far from his villainous master. Given wolf powers after being bitten by a radioactive wolf, Warwick has been further augmented by Singed's evil research! Will our brave heroes ever be able to stop him?!

The Ashen Lord's hounds blaze with the fires of unspeakable molten hellscapes, and at their head is Warwick, the Firefang. Scouring the earth for anything untouched by flame, he relentlessly hunts the survivors of Infernal attacks, reducing them to sputtering cinders.

In the old days, hyenas were known as opportunistic hunters famed for their violent infighting and chorus of inhuman laughter. Now, in the wasteland, not much has changed.

Ancient writings concerning the rise and fall of the Magelords make curious references to “Runes”, and the cataclysmic properties they supposedly held. These mysteries are compounded by chimeric monstrosities such as Warwick, whose existence within the Marauder ranks defies any rational explanation.


Gifted to the Lunar Empress when she was a child, Warwick was raised alongside her to guard the immortal realm from an encroaching darkness. More beastly and feral than his companion Nasus, Warwick stands watch in the south, relentlessly pursuing foes to the ends of the world.

Plucked from the wastelands by a PROJECT research cell, Warwick has been irrevocably transformed into a horrifying new stage of transhuman evolution—a weaponized monster stripped of all remorse, and programmed solely for violent suppression. Through the meddling of the ragtag outsiders, he escaped before being completed, and now rampages indiscriminately across the City.

Once known as Father Wolf, Warwick roamed the wood and reveled in moonlight's bloody hunt. The Eclipse Order thought to slay him in his den and end his barbarity—but death means nothing to Old Gods, and he did not stay down. Father Wolf howls into the night once more, now slavering for the taste of human flesh.

The Beast Warwick sniffed his newborn sibling, the Automaton Shaco, as his maker beckoned the leaders to accept their gifts. The Hunter claimed the Beast as his prize, but the prospect of sharing so disgusted the Sage and Warden that chaos quickly erupted over who deserved what. All the while Warwick focused on Polaris, who watched with a wry smile.

It can get rough on the runway, but everybody knows better than to mess with Warwick. Between his razor sharp cuts, impeccable grooming, and wolfpack entourage, the Gala better think twice before it calls this one a beast.

Many in Zaun mourned Vander, even as the undercity fell deeper into corruption. No one could have ever known that he still lived, his shimmer-twisted body hidden deep within Singed's lab. Revived as a tormented beast of primal rage, the monster Warwick was unleashed on the world. But if a fragment of his humanity still lives... can Vander be saved?