
A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.
Damage
Durability
Crowd Control
Mobility
Utility
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.
Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

Bard is a creature of the old world, they say, older than the great forest, and older even than the seeds it sprouted from. Few records remain of the age before the gods, but it is likely Bard predates them—a truly primordial being, tending the land since time's first dawn.

Bard's vast cosmic powers and inscrutable nature are great assets in a snowball fight. Summoning an array of enchanted Winterland penguins, self-warming cups of cocoa, and portals to nowhere give this Wandering Caretaker an unbeatable edge.

Though playing a famously unpopular Riftquest character class, Bard Bard has turned the ancient art of song into a reality-altering weapon of death. Unfortunately his turns take forever, since he has no concept of linear time and speaks in those weird “bwong” sounds.

In space, no one can hear you chime.

Bard is a wandering wordless connoisseur of the finest cafes. If he leaves behind a blessing in the form of a teacup? A hundred years of sweet success. No one knows where the Teapot Troubadour came from, or if he has a purpose beyond delighting in patisserie, but a visit from Bard instantly puts any cafe on the map!

The god of plants, Bard is constantly on the move to replenish nature. As caretaker of the sacred trees of Dusk and Dawn, he's fashioned one of their broken branches into a horn capable of letting him travel anywhere within the Scrolls. He knows the mad god Jhin would use that power for his own gain, but Bard will stake his life to prevent it.

Honoring Keria's winning performance as Bard during the 2023 World Championship.

It is said that the Keeper of the Garden drifts among the flowers, gathering wayward memories left behind by travelers who wished to forget their pain. Though some are not yet ready to settle, the sprites of memory remain safe in the Keeper's care.