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Rell Splash Art

Rell

the Iron Maiden

Biography

The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers.

Base Stats

Health620 (+104 / lvl)
HP Regen7.5 (+0.85 / lvl)
Armor30 (+4 / lvl)
Magic Resist28 (+1.8 / lvl)
Attack Damage55
Attack Speed0.625 (+2 / lvl)
Move Speed315

Playstyle Info

Damage

Durability

Crowd Control

Mobility

Utility

Abilities

Break the Mold

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Skins

Battle Queen Rell

Battle Queen Rell

A young woman from the magic-starved Queendom of Calamity, volunteered for the coronation by a shadowy cabal of aristocrats after a series of magical experiments. Having now won the crown and the power of her crest, Rell has discovered her powers were stolen from the people of her country, and she has vowed revenge on her puppeteers.

Star Guardian Rell

Star Guardian Rell

Hailing from a sister city along with Quinn, Rell is a delinquent loner who does what she wants, when she wants, and avoids making friends by pushing everyone away. In battle she rides atop her mighty steed Sebastien, her simmering rage transforming her into a starlit knight who defends the meek from harm.

High Noon Rell

High Noon Rell

Rell ran as her home rotted away at the Fifth Harbinger's hands, but the young Powder Witch ain't running now. She squares her shoulders and swings into the saddle of a horse made of magic, steam, and fire. From its back, she looks down at the haunted gunslinger. “Come on, old man. We got a second chance, I ain't gonna waste it.”

Grand Reckoning Rell

Grand Reckoning Rell

In training, Rell was told that the arena is unforgiving. On the sand, you couldn't rely on anyone but yourself, and maybe your mount… if you could stay in the saddle. But if you let it, that brutal world inside the arena would cut you, bleed you, strike you down. Reckonings were built on blood and iron, forged in the fire of conflict—but so was she.